Stop Cordova App to Restart on Split-Screen
This issue can be fixed by adding the following code in config.xml This solution has been proposed for the cordova issue @ https://github.com/apache/cordova-android/issues/799
This issue can be fixed by adding the following code in config.xml This solution has been proposed for the cordova issue @ https://github.com/apache/cordova-android/issues/799
If you upload APK to a web server and try to download it on mobile be giving the URL of APK, it will fail since web server will block serving of any file type not recognized by it. In order to allow serving of APK file from the IIS web server add following mime-type in the web.config file The complete entry should be as following
Following are the steps – Install iTunes on your PC. Connect your iPhone to your PC using its USB cable. Open iTunes. It will automatically recognize your iPhone. Click “iPhone” under “Devices.” Click the “Sync” button in the bottom right corner of the window. This will transfer all iPhone crash logs to your PC. Go to C:\Users\<User Name>\AppData\Roaming\Apple Computer\Logs\CrashReporter\MobileDevice. This will have a folder with your phone’s name. Go to your phone folder and then look for the app name whose crash log you are looking for.
When a crash happens in an app, and we get un-symbolicated logs from a remote user, we need to first symbolicate it in order to find out exact reason of the crash. We need following items in in order to symbolicate a crash log Log file – This file can be taken from the real device on which app crashed. .app file – Download archive file (.ipa) to a folder and rename it to .zip. Unzip content and copy .app file. dSYM File – This file can be retreived from the app ipa file. Open XCode -> Window -> Organizer -> Find the Archive file, right click on the Archive file and click “Show in Finder” which will open .xcarchive file in finder. Right click on .xcarchive and click “Show Package Contents”. Go to dSYMs folder and copy dSYM file for the archive. Create a new folder on your mac and[…]
If you have gone thorugh this article, we replaced white background with black background. In order to change the background color to a color of our choosing, we can use the code snippent below in MainViewController.m
While running a cordova app for iOS, if following error is thrown *** Terminating app due to uncaught exception ‘GADInvalidInitializationException’, reason: ‘The Google Mobile Ads SDK was initialized incorrectly. Google AdMob publishers should follow instructions here: https://googlemobileadssdk.page.link/admob-ios-update-plist to include the AppMeasurement framework, set the -ObjC linker flag, and set GADApplicationIdentifier with a valid App ID. Google Ad Manager publishers should follow instructions here: https://googlemobileadssdk.page.link/ad-manager-ios-update-plist’ Make sure to include following values in your info.plist <key>GADIsAdManagerApp</key> <true/> <key>GADApplicationIdentifier</key> <string>REPLACE_YOUR_ADMOB_APP_ID</string>
If you are trying to upload an APK to Samsung seller office and you are seeing two categories as following Main Category Galaxy Specials If you leave it to Main Category, it won’t let you submit the APK for approval. If you select “Galaxy Specials” then you may get following error The registered binaries do not meet the category conditions for GALAXY Specials. The GALAXY Specials category can be selected only if at least one binary supports GALAXY Specials. You can go to ‘Binary>Advanced Mode>Binary Details’ to check the supported GALAXY Specials options. If you are trying to upload the saem APK which you uploaded to Google Play store, it will not work. Simply add following line to your manifest.xml and and build APK again. <uses-permission android:name=”com.samsung.android.providers.context.permission.WRITE_USE_APP_FEATURE_SURVEY” /> Now you can simply select “Galaxy Specials” as the category and submit your app.
Phaser 2 had a very convenient way of adding buttons to a state. Phaser 3 has got rid of those buttons but if we want to keep the habit of adding buttons in Phaser 3 scenes like we used to in Phaser 2, following lines will help achieve it. Phaser.Scene.prototype.addButton = function (x, y, key, callback, callbackContext, overFrame, outFrame, downFrame) { // add a button let btn = this.add.sprite(x, y, key, outFrame).setInteractive(); btn.on(‘pointerover’, function (ptr, x, y) { this.setFrame(overFrame); }); btn.on(‘pointerout’, function (ptr) { this.setFrame(outFrame); }); btn.on(‘pointerdown’, function (ptr) { this.setFrame(downFrame); }); btn.on(‘pointerup’, callback.bind(callbackContext, btn)); return btn; }; Above piece of code can now be used var button = this.addButton(100, 100, ‘buttons’, this.clickButton, this, overFrame, outFrame, downFrame); clickButton event can be defined as following clickButton(button) { // use this to access scene // button is also available as the first param }
Steps – Enable your Android device for debugging. For this go to settings on your mobile device -> Developer Options -> Enable USB debugging Now go to your PC/Mac and launch Chrome browser. Open DevTools by hitting F12. In DevTools open Remote Devices. Make sure you have “Discover USB devices” option checked here. Alternatively, simply type chrome://inspect/#devices in the chrome browser Now connect your mobile device to Mac/PC using USB cable. You should now see you device listed under devices section Now go to your mobile device and open the app your are trying to debug. Once app is running in mobile, go back to chrome browser on your Mac/PC and click on the device name to see all running browser as well as webview instances on your mobile. Simply click on “Inspect” button to luanch chrome tab for your app. You can continue to browser your app on mobile[…]
I tried to update a game which was using last official relase of Phaser CE 2.6.2 compiled with cordova to the latest version (2.12.0) and started seeing below error in some mobile devices WebGL: INVALID_VALUE: vertexAttribPointer: index out of range There were hundreds were such errors logged and webview declined to log any further errors. Reverting it back to 2.6.2 fixes the problem. Looked for fixes in Phaser forums but did not find anything of help so reverted it back to 2.6.2. Seems like its going to be like that until we get regressively tested newer CE versions available.