Option 1 –
Phaser.Actions.Call(group.getChildren(), function(sprite) { this.children.bringToTop(sprite); }, this);
Option 2 –
group.children.each(function(sprite) { this.children.bringToTop(sprite); }, this);
Option 3 –
group.getChildren().forEach(function(sprite) { this.children.bringToTop(sprite); }, this);